Searching the .net

January 24, 2008

internet

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the main part is quite done

June 28, 2007

exams are over, so I was able to spend some time in this place. I managed to finish great parts of the main explanation. I explained the special parts of the code. If you think there’s missing something, tell me! Next time I’ll come here I’ll tell you something about doing hardware on FlightGear and I hope I can report something about doing Blender on Managed DirectX.  Furthermore I’m curious if it’s possible to place a .zip file somewhere in this place to make the code downloadable for you…

In my blog stats I mentioned that yesterday someone found this site by feeding his/her search engine with the words ‘flightgear c# socket’…thanks buddy! Can you figure out which site is the #1 entry when you google for ‘flightgear c#’?

Yes – there’s still hope…

the new dimension of productivity

June 14, 2007

after some trouble adding pictures to my pages (somekind of ‘safari vs. wordpress’-story)  I was searching for a new, elegant way to continue this tutorial. After evaluating some BloGTK like software for Mac I thought I’d get happy with Journler – it seemed to be a very promising approach. To make it short: somehow it didn’t work – unlucky me, ’cause I thought I found the one!

Right now I’m posting with Flock, the social-browser. Maybe sometime I’ll get used to it, for now it seems to be a little ‘nintendo’…

added some pre-this-blog-info

June 11, 2007

…right here! For anyone who’s new to FlightGear and wants to get it the air as soon and easy as possible, have a peek at this ‘basic tutorial’.

added some pictures

June 11, 2007

because of the quality of the youtube-video (see the ‘takeoff!’ page) I’ve added some pictures that weren’t taken with my mobile. Have a look at the ‘some pictures’ page to get a better impression…

added some code

June 10, 2007

hi,
I recently added some code at the end of this tutorial. This code works (except for some missing views), but isn’t that nice! I’ll have to do some rework on it…sometime